Iceland is the only new character introduced to the anime here, though he eventually made an appearance in Hetalia: World Series anime as well, so he's probably already well known to anime audiences in the West. The movie focuses almost entirely on the main players of World War II (Russia, China, America, UK, France, Germany, Italy, Japan) with very little appearances from anyone else aside from small cameos, which was a little disappointing. Be prepared to watch the entire movie with England and France constantly beating each other up, even in the most crucial moments, America laughing for 60 straight minutes, Japan struggling to (and failing) to ever raise his voice, Italy running away from everything, Germany yelling at everyone, and so on. While this isn't a problem in sketch comedy, watching the same character gags over and over for a full hour becomes a chore. The characters, completely driven by established quirks, become ridiculously predictable. Staying true to the stereotypes, the movie doesn't spend much time developing each character, and that becomes a problem. Embodiments of cultural stereotypes made for hilarious interactions, especially in the skits. What made the Hetalia series so successful has undoubtedly been its large, quirky cast of characters. More on this in the characters section right up ahead. Virtually no jokes or gags in the movie haven't been done already in the anime (Canada's invisibility, China's numerous Chinatowns, so on and so forth), even though the setup in the movie is completely different. The unfortunate part is that the movie never makes an effort to be funny without the established character gags. The focus on plot means that the edutainment aspect of Hetalia loses out to situational comedy, relying on the established character gags to make funny reactions when the time comes. Trying to balance plot and humor, the movie never gives the viewers a sense that the characters are ever in any real danger, and the resolution to the entire movie was rather anti-climactic with very little catharsis in the end. The plot of "Ginmaku Hetalia Axis Powers: Paint it, White" is a fairly typical alien invasion story, complete with faceless invaders, UFOs, and extraterrestials speaking perfect Japanese. Now, here's where the issues start, and there's (unfortunately) a few of them. For one, seeing the characters outside of sketches and finally into a full fledged adventure can be quite a thrill for long time fans. The Hetalia movie stylistically deviates from its sketch-comedy roots in the anime for a plot-driven story, and this decision brings a few ups and downs. Being a fan might make you appreciate it more, however. experiences to fans in regards to characters and humor.Īside from knowing that Hetalia is about making cultural stereotypes of several countries into characters representing their respective homes, some of the basic quirks of each "nation-tan," and the fact that it's a comedy, there's not much need for prior knowledge to understand this movie. This new approach brings a few interesting twists to the Hetalia mold, but unfortunately, the movie tries too hard to stay true to its roots, giving very little new The movie makes several departures from the main series, most notably having a storyline as opposed to simple sketches, although a few appear in the beginning to ease the viewers into the movie. Starting off as a webcomic in 2006, it has since spawned a manga, a Drama CD series, an anime series, and now a theatrical film. Axis Powers Hetalia (or Hetalia: Axis Powers, if you prefer) has much to be proud of for itself.
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